Search This Blog

Saturday, November 16, 2013

Sky Control (NaGaWriMo Day 16)

Day 16 of National Game Writing Month! These game concepts are silly one-offs that will never be considered for production. If you’re inspired by one, feel free to use it, but it would be nice if you told me!

(This comes directly from my good friend DJ. I am kinda out of ideas for the moment and need a day or two to think of more. So this is his, I am just posting it.)

A Starfox esc. aviation shooter. You a fly a plane, do fancy stunts to dodge attacks and stuff, and of course, shoot down other planes. The difference is customization; plane parts are interchangeable. You can attach big thrusters for more speed, but sacrifice shielding for defense in the process, or bigger wings for more control. Similar logic applies to the weapons. You get 2 weapons slots, and can choose between guns, lasers, rockets, homing missiles, bombs, or other strange yet useful weapons, such as a fancy boomerang, or spear on the front of your plane.

The customization would make for interesting multiplier as well, as lasers can pierce armor X, but rockets can destroy thruster Y better, or something like that. Different plane builds and stuff. This concept could be extended into a class based flight sim, rather than plane customization, to make TF2 but in the sky.

(DJ is a good person and you should go check him out here: http://acejr28.tumblr.com.)

Want to do your own NaGaWriMo? It’s fine if you start late. It’s a made-up challenge. Write a good one and include the hash-tag!

No comments:

Post a Comment