Dear Scott C. Jones,
In the May 2010 edition of Gameinformer (issue 205) you published an
opinion piece stating that gamers should respect their elders. You
stressed that this was of even greater importance in terms of videogame
journalism. By having crafted sentences for decades and being able to
remember when games were pixels you make the argument that elder gamers
are just as qualified if not more so to write about and review games.
You present the story of Crispy Gamer as proof of the unfair treatment
that elder gamers are faced with. Its unfortunate demise was and still
is the foremost example just how cruel and unforgiving this industry can
be to those who are outside the accepted age. Finally you ended the
piece by asking a question for the gaming community at large: “Do gamers
truly want more sophisticated content? Or is it simply something that
they like to think they want?”
And now, nearly four years late and spammed through the only
available contacts I could find for you on the internet along with being
posted on my blog, I would like to answer that question. Today is my
eighteenth birthday. It is also the one year anniversary of my blog
The Age of Gaming.
Started when I was officially considered by the ESRB to be “rated M for
mature” I set forth to write intelligent articles based in fact with
developed and supported opinion. It was my grand goal of reducing the
negative stigma that surrounds teenaged gamers. Whether or not I have
succeeded is ultimately not for me to decide. But this noble experiment
has taught me something and that is yes.
In answer to your question, yes. Gamers truly want more
sophisticated, mature content. Because maturity is not a measure of age
nor is it a classification to be given out by a ratings board. Maturity
is a mental state. Sophistication is a side-effect. The desire for more
maturity does not result from a dearth of it. It is, instead, the
genesis of change within the industry and the gaming community at large.
In the one year since I began I have noticed it. And in the four years
since you first posed the question the answer is an undeniable yes.
Videogames are finally coming of age as a medium. The painful and
prolonged adolescence that so stagnated this industry is finally over.
The next level is about to start.
Arguments can be made that say because of games like The Last of Us,
The Walking Dead and others that games are becoming mature. Others point
towards self-analysis in games as an indicator of maturity heralding
The Stanley Parable and Spec Ops: The Line as the forerunners of change.
And last, it is impossible to deny that no matter what happens within
the gaming landscape that of the outside world has changed in such a way
as to make games “legitimate” whether we think they are or not. The
Museum of Modern Art opened an exhibit focused solely on videogames. I
like to think of that as the undisputable litmus test. Games are now
mature and sophisticated enough. But all these great advancements and
markings off of the great maturity climb are only external repercussions
of internal change. The medium and industry of videogames is now mature
because, from within itself, the shift from adolescence to adulthood
struck stealthily in the night. These grand steps forward are only the
result of the small steps taken inside each and every one of us.
Maturity is the culmination of personal responsibility, devotion to
others and the ability to admit your failings. These past four years
have shown the death of THQ, Guitar Hero and all the old Gods. Some
lessons were learned and others were forgotten. However, it is the
growing sentiment to accept and understand these losses as well as the
successes that give this medium its rise and fall. Maturity and
sophistication begin in the mind and it is in the mind of the gamer that
things have changed.
When I started this blog I had about a month’s worth of articles, or
at least ideas, ready. One of them was this letter that you are
currently reading. But, I held off knowing that I was not yet ready to
write it. I did not feel prepared enough to venture out into the wild
and harsh landscape that is videogame journalism. Not entirely anyway.
More so I was frightened of the repercussions I might face, if my work
wasn’t good enough or liked. So I waited and wrote and played and then
wrote some more. The final result is thirty one articles, each of which I
am immensely proud of, thirty game concepts and this. The letter that I
wanted to write since day one. Because I wanted so much to say, but did
not feel ready to until now, that you are right. Ageism in the game
industry is not limited to stigmatization against teenagers. It cuts
deep separating those who have loved this medium the longest. It was my
hope that I could change the world, or at least gaming, with my
thoughts, ideas and most importantly words. I stood to fight the
intolerance directed at myself and my peers. And I was selfish. Narrower
in my perception than I originally believed. There is no proper age of
gaming. Neither is there a new one or an old one. We are all gamers,
united by the love of the game. It is the hobby that becomes a passion.
Consuming through us like fire, filling within us the very desire to
save the world.
I was adolescently self-absorbed when I began this blog. And now I
feel mature enough to admit that I was wrong. Presenting myself as the
hottest, newest commodity in an industry built off of constant
advancements was how Crispy Gamer failed. This
out-with-the-old-and-in-with-the-new philosophy is the bane of industry
as a whole. And for my part I would like to apologize. The Age of Gaming
stands for equal representation of any and all people who willingly
describe themselves as gamers. We are all of the Age of Gaming. That is
why it is now that maturity has taken hold. The medium has grown to a
point where it is so wide spread and so common place any attempt to add
extraneous and erroneous definitions is obscene. Maturity is not defined
by age; it is a state of mind. You asked if gamers wanted sophisticated
content and the answer is yes. You asked if gamers will ever respect
their elders and the answer is yes. Because we, as a gaming community,
believe ourselves to be and through that belief find ourselves becoming
mature and sophisticated. Whether you are 18, 44, 52, 12, 35 or 7 the
Age of Gaming is what you make of it.
Play On:
Steven