(I almost thought I would not make it to the end).
Almost a year ago now my friend and I were playing Journey.
I had invited her over for the specific purpose of playing the game. Hey babe,
come over to my place and let’s play videogames. I am a classy guy. No matter
how self-deprecating my humor may be something did happen that day, an idea
formed. First a question: Just how do we
understand videogames and how in turn does that affect our experience with
them? Then an answer: Videogames are
a language.
The player learns this language through similar ways in
which they would learn anything else. They begin with Observation,
Experimentation and Response. After that the player begins to Apply Assumptions
made in one game to another. From that an understanding of the “Win-State” is
formed. After the ludic elements of the game have been comprehended the
narrative elements begin to form within the player’s understanding. Narrative Significance
takes shape followed by Ludonarrative Comprehension; are the ludic and
narrative elements of the game dissonant or resonant? Once all these pieces of
understanding are in place the player finds themselves with a Combined
Understanding of the entire game experience. The player can engage with the developer
in the language common to both of them: the language of videogames.
Like all languages practice makes perfect. Fluency develops over
time and repeated exposure to the language. Beyond more in depth study of game
theory there is nothing that can be done to make someone more fluent in the
language of videogames. The only option is to play the games. And once the
player has become fluent they will most likely not even recognize it. True fluency
goes unnoticed. Everything the player has learned and every cognitive thought
developed by study works to provide the player with fluency. It is not a conscious
process unless deeply examined. Once the player has become fluent everything
will just work and they won’t even notice it.
Or perhaps they will notice that they are having fun. The one
side effect of fluency in the language of videogames is immense enjoyment. No
longer will the player get turned around or lost. Feelings of discomfort and aggravation
at a game disappear. Because the player is fluent in the language of videogames
their experience is greatly increased. It becomes apparent to the player what
the developer’s intention was with the game. The player is able to engage in
the game world as an equal with the developer. They both are fluent, fully
understanding what one is saying to the other. Videogames are artistic,
creative expressions at the forefront of modern innovation. They are also meant
to fun. Fluency benefits the player by increasing their enjoyment with the
game.
There is one last thing I want to say on this topic. The
best way to become fluent in any language is to immerse yourself in that
language. So go out and play some videogames!
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